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ATS3969 · Screen studies in the digital era

Official Handbook

2026 Handbook6 credit pointsLevel 3Film, Screen and Culture

Last checked: 23 Aug 2026 UTC

Overview

This unit will provide an opportunity for you to critically reflect on the key critical approaches and concepts in film and television studies in the 2000s. It will look at the theoretical and critical issues arising from changes to the field in the digital era as they apply to a wide range of new screen medias including interactivity, virtual reality, remediation, mobile aesthetics, post-cinema, media archaeology and the audio video essay. Group-based projects around audio-visual research will provide you with advanced training in research skills and methodologies in preparation for further study and employment in creative and cultural industries.

Areas of study: Film and screen studies Screen

Offerings

CampusTeaching periodMode
ClaytonFirst semesterTeaching activities are on-campus (ON-CAMPUS)
CaulfieldFirst semesterTeaching activities are on-campus (ON-CAMPUS)

Assessment

The Handbook does not list a final examination among the assessment items. That is not a guarantee there is none.

#AssessmentTypeWeightHurdle
1Presentation Presentation20%
2Multimedia Project TreatmentWritten35%
3Multimedia ProjectProject45%

Within semester assessment: 100%

Assessment details may change. Please refer to the assessment information in Moodle closer to the start of the teaching period.

Requisites

The Handbook lists no prerequisite, corequisite or prohibition for this unit.

Learning outcomes

  1. Identify and evaluate film and screen theory in relation to scholarly debates regarding contemporary and historical film and screen examples and methods;
  2. Apply a range of theoretical approaches such as transnationalism, intermediality, digital aesthetics, media archaeology and realism to a wide range of digital and internet media;
  3. Apply advanced library and archival research skills;
  4. Critically reflect on and synthesise theoretical approaches to film and screen studies and communicate this in written, oral and audio-visual form;
  5. Actively design collaborative modes of problem solving in a group project task;
  6. Interpret and analyse forms of critical, cultural, political, and theoretical practices in the context of digital cultures.

Workload

Minimum total expected workload to achieve the learning outcomes for this unit is 144 hours per semester typically comprising a mixture of scheduled learning activities and independent study. Scheduled activities may include a combination of teacher directed learning, peer directed learning and online engagement.

ActivityDuration
Tutorials24 hours
Lectures12 hours

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