Units / ATS3999
ATS3999 · Video game music
2026 Handbook6 credit pointsLevel 3Sir Zelman Cowen School of Music and Performance
Last checked: 23 Aug 2026 UTCOverview
In this unit you will examine the historical development of video game music, its sociocultural context, and its unique interactive compositional potential. Video game music presents composers with creative and technical challenges, requiring musically innovative solutions. You will explore the composition and function of video game music, including interactivity, indeterminacy and the relationship between music and visual narratives. By investigating the relationship between historical, sociocultural, technical and musical contexts, you will be equipped to make meaningful creative decisions of your own, participating in video game music cultural from multiple perspectives.
Offerings
| Campus | Teaching period | Mode |
|---|---|---|
| Clayton | Winter semester | Teaching activities are on-campus (ON-CAMPUS) |
Assessment
The Handbook does not list a final examination among the assessment items. That is not a guarantee there is none.
| # | Assessment | Type | Weight | Hurdle |
|---|---|---|---|---|
| 1 | Video Game Music Analysis | Exercise | 30% | — |
| 2 | Video Game Music Ethnography | Written | 30% | — |
| 3 | Video Game Composition Project | Artefact | 40% | — |
Within semester assessment: 100%
Assessment details may change. Please refer to the assessment information in Moodle closer to the start of the teaching period.
Requisites
The Handbook lists no prerequisite, corequisite or prohibition for this unit.
Learning outcomes
- critically evaluate musical examples within the historical context of video game music;
- critically analyse video game music culture;
- apply fundamental technical and compositional techniques appropriate to the context of video game music;
- synthesise, apply and critically reflect on various musical and theoretical frameworks appropriate to the study of video game music;
- demonstrate written, oral, and interpersonal communication skills.
Workload
Minimum total expected workload to achieve the learning outcomes for this unit is 144 hours per semester typically comprising a mixture of scheduled learning activities and independent study. Scheduled activities may include a combination of teacher directed learning, peer directed learning and online engagement.
| Activity | Duration |
|---|---|
| Lectures | 6 hours |
| Tutorials | 12 hours |
| Workshops | 12 hours |
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