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DGN2033 · Material explorations

Official Handbook

2026 Handbook6 credit pointsLevel 2Department of Design

Last checked: 23 Aug 2026 UTC

Overview

This unit develops your hands-on making skills and knowledge for the effective and intelligent use of materials and processes. It provides you with a chance to engage in different thematic investigations around traditional, contemporary, emerging and/or experimental materials and their related processes. You will be able to develop a unique perspective to your creative practice through experimental and cross-disciplinary approaches, alongside a mix of skill-based instructions and project-based learning. Project outcomes will take the form of both hand-made and machine-assisted artefacts of varying scales and applications.

Offerings

CampusTeaching periodMode
CaulfieldFirst semesterTeaching activities are on-campus (ON-CAMPUS)
CaulfieldSecond semesterTeaching activities are on-campus (ON-CAMPUS)

Assessment

The Handbook does not list a final examination among the assessment items. That is not a guarantee there is none.

#AssessmentTypeWeightHurdle
1Project 1 Project40%
2Project 2 Project60%

100% in-semester assessment

Assessment details may change. Please refer to the assessment information in Moodle closer to the start of the teaching period.

Requisites

corequisite

  • OHS1000 — Introduction to art and design health and safety

prohibitions

  • IDN2033 — Mould making and casting for design

Learning outcomes

  1. Demonstrate understanding of materials and processes related to the specific thematic focus;
  2. Apply a range of techniques and processes, including emerging technologies to develop your making skills through iterative experimentation;
  3. Integrate and communicate different perspectives, concepts and methodologies of your material making practice;
  4. Collaborate with others, reflecting on how shared decision-making shapes design processes, outcomes and ethical growth;
  5. Reflect on the broader impact of your making design practice across human and non-human contexts, considering ethics, equity and sustainability implications;
  6. Engage in reflective practice to evaluate personal learning progress, by critically responding to feedback, collaborating with others, identifying strategies for continued skill development and self-directed learning in design practice.

Workload

12 hours per week including 3 contact hours plus 9 hours of independent study.

ActivityDuration
Studio activities36 hours

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