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EDF5860 · The arts and technologies in primary schools

Official Handbook

2026 Handbook6 credit pointsLevel 5Faculty of Education

Last checked: 23 Aug 2026 UTC

Overview

In this unit, you will be encouraged to re-engage with your own creative capacities to participate in, explore and lead artful and technological learning experiences. This unit draws on seminars, hands-on in-class activities and individual reading to inform content and assignment tasks. This philosophical and pedagogical approach aims to build confidence and competence in understanding and implementing The Arts and Technologies curriculum areas in primary contexts and frames the content, delivery and assessment of this unit. Key content will include introduction to and critical analysis of planning, teaching and assessment strategies to lead children’s learning in and through the Arts (Making and Responding in arts disciplines) and learning in and through the Technologies (with a focus on Creating designed and digital solutions). You will participate in a range of workshop activities selected from the five areas of The Arts curriculum (Dance, Drama, Media Arts, Music and Visual Arts) and the two areas of Technologies (Design and technology and Digital Technologies) and work collaboratively to plan and peer-teach cross-curriculum arts and technology-rich activities suitable for the F-6 generalist classroom context. Contemporary issues surrounding Arts Education and the use of technology in education will be explored and discussed to enable you to develop a strong understanding of the importance of The Arts and the Technologies in primary education.

Offerings

CampusTeaching periodMode
ClaytonSecond semesterTeaching activities are on-campus (ON-CAMPUS)

Assessment

The Handbook does not list a final examination among the assessment items. That is not a guarantee there is none.

#AssessmentTypeWeightHurdle
1Practice and research project (2000 words or equivalent)Project50%
2Peer teaching: reflection and evaluation (2000 words or equivalent)Project50%

Assessment details may change. Please refer to the assessment information in Moodle closer to the start of the teaching period.

Requisites

The Handbook lists no prerequisite, corequisite or prohibition for this unit.

Learning outcomes

  1. take a critical position with respect to scholarly concepts in arts and technologies education
  2. actively demonstrate competencies in practical and creative components of one or more of the specific arts disciplines as they apply to teaching and learning
  3. critically interpret and understand the place of The Arts and Technologies content and pedagogy within the wider primary curriculum
  4. adopt a reflective approach and effectively enact a range of inclusive planning, sharing and teaching strategies to demonstrate understanding of The Arts and Technologies curriculum documents
  5. apply expert judgement in selecting and creating appropriate arts and technologies activities to meet the diverse needs of students in primary schools
  6. demonstrate the ability to adapt as a practitioner, according to different context specific situations, in response to reflections on own and others’ practice
  7. demonstrate the use of a range of digital technologies, including an understanding of the issues and strategies that support the safe, responsible and ethical use of ICT in learning and teaching.

Workload

The minimum total expected workload to achieve the learning outcomes for this unit is 144 hours per teaching period comprising a mixture of scheduled learning activities and independent study. Usually, you can expect to engage with: • 24 hours* of scheduled learning delivered on campus via weekly/regular directed learning activities; and • the remaining hours to be allocated towards self-directed/independent study Scheduled learning activities may include a combination of teacher directed learning, peer directed learning and online engagement. *Subject to variation due to professional experience requirements

ActivityDuration
Tutorials24 hours

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