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FIT1056 · Introduction to software engineering

Official Handbook

2026 Handbook6 credit pointsLevel 1Faculty of Information Technology

Last checked: 23 Aug 2026 UTC

Overview

Embark on an exciting journey into software engineering with this unit, tailored explicitly for first-year undergraduate students from diverse engineering backgrounds. We aim to provide you with a solid understanding of essential software engineering concepts, methodologies, and practices while introducing you to programming. Throughout this unit, you will explore the crucial role that software engineering plays in solving real-world problems and delve into the ethical considerations involved in the development process. You will be introduced to various software development methodologies such as Waterfall, Agile, and Scrum and examine the intricacies of the software development life cycle (SDLC). You will learn an industry-standard software programming language and how to work effectively in a diverse software development team. You'll learn how to apply human-centric software engineering best practices to develop systems that work for humans. No prior programming or software engineering experience is required for this course. It is designed to serve as an ideal starting point for students interested in exploring the field of software engineering and considering a future in software engineering or related disciplines.

Areas of study: Software development Software engineering Web development

Offerings

CampusTeaching periodMode
ClaytonSecond semesterTeaching activities are on-campus (ON-CAMPUS)
MalaysiaSecond semesterTeaching activities are on-campus (ON-CAMPUS)

Assessment

The Handbook does not list a final examination among the assessment items. That is not a guarantee there is none.

#AssessmentTypeWeightHurdle
1Programming ConceptsArtefact20%
2Project Deliverable 1 Project30%
3Project Submission + Presentation Project50%

Assessment details may change. Please refer to the assessment information in Moodle closer to the start of the teaching period.

Requisites

prohibitions

  • ENG1003 — Engineering mobile apps

Learning outcomes

  1. Describe and explain basic software engineering concepts, including methodologies, processes and topical issues for software engineering.
  2. Apply human-centric software engineering best practices to build a user-centric system using an industry-standard programming language.
  3. Design, develop and evaluate a software engineering project by working collaboratively in a diverse team.
  4. Explore and discuss the role of software engineering in solving real-world problems and ethical considerations.

Workload

ActivityDuration
Applied sessions24 hours
Workshops24 hours

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