MHMonash Hub

Units / ASC5010

ASC5010 · Gambling, gaming and other behavioural addictions

Official Handbook

2026 Handbook12 credit pointsLevel 5Eastern Health Clinical School

Last checked: 23 Aug 2026 UTC

Overview

This unit will present the latest evidence about gambling disorder, gaming disorder and other emerging behavioural addictions / disorders. The unit commences with a focus on people experiencing problems with gambling, providing you with a comprehensive understanding about its aetiology, screening, assessment, treatment, relapse prevention and recovery. Using these principles, the unit then turns to consider other emerging behavioural addictions / disorders, including gaming disorder and those related to food, exercise, social media, sexual activity, shopping, and hoarding. These are described and discussed with reference to general, underlying principles identified in recognised Gambling Disorder and Gaming Disorder. For each behavioural addiction or emerging disorder, its characteristics and risk factors are discussed in context of their biological, psychological and social dimensions.

Offerings

CampusTeaching periodMode
ClaytonSecond semesterTeaching is all online (ONLINE)

Assessment

The Handbook does not list a final examination among the assessment items. That is not a guarantee there is none.

#AssessmentTypeWeightHurdle
1Reflective writing (1,000 -1,500 words)Written10%
2Critical review (1,000 -1,500 words)Written10%
3Case study analysis and reflection (3,000 words)Written40%
4Report (3,500 words)Written40%

Assessment details may change. Please refer to the assessment information in Moodle closer to the start of the teaching period.

Requisites

The Handbook lists no prerequisite, corequisite or prohibition for this unit.

Learning outcomes

  1. Evaluate risk factors and harms associated with gambling and gaming disorders, and other putative behavioural addictions, using both primary and secondary sources.
  2. Critique similarities and differences between established and putative behavioural addictions and substance use disorder, using biological, psychological and social theories of addiction.
  3. Formulate appropriate responses, interventions and supports to address harms and stigma related to gambling, gaming and other putatively addictive behaviours.
  4. Formulate interventions to minimise relapse and promote recovery in behavioural addiction, drawing upon best practices in the field and scholarly literature.
  5. Appraise public health policies and prevention strategies to address harms related to gambling, gaming and putative behavioural addictions.
  6. Analyse and evaluate the debate on screening, diagnosis, treatment and prevention of established and putative behavioural addictions.
  7. Communicate the complexities and nuances associated with gambling, gaming and other putatively addictive behaviours to professional and non-professional audiences.

Workload

Students enrolling in ASC5010 will be expected to contact the unit coordinator(s) regularly throughout the semester and participate in online discussion with fellow students and academic staff. You should expect to spend around 24 hours a week of self-directed learning. This includes accessing online lectures, podcasts and resources as well as participating in forum discussions questions and quizzes via Moodle in addition to conducting offline independent study such as reading, research and writing activities.

ActivityDuration
Workshops

Ask about ASC5010

Answered from the Handbook fields above — no AI, no guessing. Every answer links back to the source.

Community discussions about ASC5010

Community

Student experience, not official rules. Nothing here changes what the Handbook says.

No discussions yet

Be the first to share what this unit was actually like.

Monash HubAn independent student platform

Monash Hub is an independent student information platform and is not affiliated with or endorsed by Monash University. Always confirm enrolment, graduation, visa and academic policy decisions through the Monash website, Handbook, Moodle or WES.