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DGN2204 · Illustration as design

Official Handbook

2026 Handbook6 credit pointsLevel 2Department of Design

Last checked: 23 Aug 2026 UTC

Overview

This unit will emphasise the principle role illustration plays in the practice of graphic design. While continuing to develop individual illustration skills, you will be expected to realise your images in their intended contexts, such as packaging design, shopping bags, book covers, posters, advertisements, or other traditional graphic design formats. While being exposed to traditional image making processes you will also be encouraged to explore more experimental methods. A mix of hand generated imagery and digital methods will be encouraged.

Offerings

CampusTeaching periodMode
CaulfieldSecond semesterTeaching activities are on-campus (ON-CAMPUS)

Assessment

The Handbook does not list a final examination among the assessment items. That is not a guarantee there is none.

#AssessmentTypeWeightHurdle
1Project 1Project25%
2Project 2Project25%
3Project 3Project25%
4Project 4Project25%

100% in-semester assessment

Assessment details may change. Please refer to the assessment information in Moodle closer to the start of the teaching period.

Requisites

corequisite

  • OHS1000 — Introduction to art and design health and safety

prohibitions

Joined by OR.

Learning outcomes

  1. Use a variety of illustration techniques: traditional, electronic and experimental;
  2. Explore the potential for illustration to answer a range of graphic design problems;
  3. Apply the principles of composition to the practice of illustration, and its surrounding design elements;
  4. Understand the historical development of illustration in the practice of graphic design and comprehend its ability to become the principle visual focus of a major design project;
  5. Successfully unite illustration with typography and other essential design elements.

Workload

12 hours per week including 3 contact hours plus 9 hours of independent study.

ActivityDuration
Studio activities36 hours

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