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DGN2704 · Web design

Official Handbook

2027 Handbook6 credit pointsLevel 2Department of Design

Last checked: 30 Sep 2026 UTC

Overview

This unit introduces the web as an interactive publishing medium for online communication, business needs, and creative digital services. It builds on fundamentals of design in typography, colour and identity, and applies that knowledge in an accessible, interactive online medium. You will learn about user experience design on the web, responsive web design, and web accessibility through a series of hands-on studios building functional websites. You will gain the confidence, knowledge and skills to approach modern web design.

Offerings

CampusTeaching periodMode
CaulfieldSecond semesterTeaching activities are on-campus (ON-CAMPUS)
CaulfieldFirst semesterTeaching activities are on-campus (ON-CAMPUS)

Assessment

The Handbook does not list a final examination among the assessment items. That is not a guarantee there is none.

#AssessmentTypeWeightHurdle
1ProjectProject100%—

100% in-semester assessment

Assessment details may change. Please refer to the assessment information in Moodle closer to the start of the teaching period.

Requisites

Learning outcomes

  1. Communicate the design considerations for the web as a living, device-agnostic medium;
  2. Identify the different technologies for web design, including mark-up languages, interactive multimedia formats, video/sound streaming, and content management systems;
  3. Create web-based experiences that are fit-for-purpose, or for a creative solution, and articulate your design rationale;
  4. Produce machine and human accessible text, images, as well as embedding typography, animation, sound and/or videos;
  5. Demonstrate familiarity with colour and contrast, and their interplay with web interactivity and accessibility guidelines;
  6. Edit and publish files in multiple formats with optimised media for users on varying bandwidth speeds;
  7. Publish websites on the Internet and integrate them with social media and search engine discovery mechanisms.

Workload

12 hours per week including 3 contact hours plus 9 hours of independent study.

ActivityDuration
Studio activities36 hours

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