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DGN5201 · 3D animation

Official Handbook

2026 Handbook6 credit pointsLevel 5Department of Design

Last checked: 23 Aug 2026 UTC

Overview

Introduces the methods and processes involved in creating 3D animation. The key areas of 3D animation will be examined, and various modes of output demonstrated. Different applications of CGI (computer generated imagery), such as motion graphics, character animation and virtual environments are discussed. 3D models will be used to generate movement which involves understanding key sequences, framing and inbetweening.

Offerings

CampusTeaching periodMode
CaulfieldFirst semesterTeaching activities are on-campus (ON-CAMPUS)
CaulfieldSecond semesterTeaching activities are on-campus (ON-CAMPUS)

Assessment

The Handbook does not list a final examination among the assessment items. That is not a guarantee there is none.

#AssessmentTypeWeightHurdle
1Project 1Project30%
2Project 2Project30%
3Project 3Project40%

100% in-semester assessment

Assessment details may change. Please refer to the assessment information in Moodle closer to the start of the teaching period.

Requisites

prerequisite

  • DGN4201 — 3D modelling and virtual space
  • DIS4201 — 3D modelling and virtual space

Joined by OR.

corequisite

  • OHS1000 — Introduction to art and design health and safety

prohibitions

Learning outcomes

  1. Use 3D imaging software to create 3D animations;
  2. Demonstrate an understanding of the principles of designing for animation in three dimensions;
  3. Apply surface qualities, lighting, textures, and imported graphic files to elements in a three dimensional animation;
  4. Understand and manipulate camera properties and viewer perspectives;
  5. Prepare animation sequences for inclusion in multimedia presentations;
  6. Understand the various applications of 3D animation and virtual space in multimedia;
  7. Demonstrate knowledge of the various tools and techniques used for realtime 3D computer graphic applications;
  8. Analyse the effective use of 3D animation in multimedia;
  9. Demonstrate an individual understanding of an aspect of a specific application of 3D animation and virtual space in multimedia.

Workload

12 hours per week including 3 contact hours plus 9 hours of independent study.

ActivityDuration
Studio activities36 hours

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