Units / DGN5201
DGN5201 · 3D animation
2026 Handbook6 credit pointsLevel 5Department of Design
Last checked: 23 Aug 2026 UTCOverview
Introduces the methods and processes involved in creating 3D animation. The key areas of 3D animation will be examined, and various modes of output demonstrated. Different applications of CGI (computer generated imagery), such as motion graphics, character animation and virtual environments are discussed. 3D models will be used to generate movement which involves understanding key sequences, framing and inbetweening.
Offerings
| Campus | Teaching period | Mode |
|---|---|---|
| Caulfield | First semester | Teaching activities are on-campus (ON-CAMPUS) |
| Caulfield | Second semester | Teaching activities are on-campus (ON-CAMPUS) |
Assessment
The Handbook does not list a final examination among the assessment items. That is not a guarantee there is none.
| # | Assessment | Type | Weight | Hurdle |
|---|---|---|---|---|
| 1 | Project 1 | Project | 30% | — |
| 2 | Project 2 | Project | 30% | — |
| 3 | Project 3 | Project | 40% | — |
100% in-semester assessment
Assessment details may change. Please refer to the assessment information in Moodle closer to the start of the teaching period.
Requisites
prerequisite
corequisite
- OHS1000 — Introduction to art and design health and safety
prohibitions
- DIS5201 — 3D animation
Learning outcomes
- Use 3D imaging software to create 3D animations;
- Demonstrate an understanding of the principles of designing for animation in three dimensions;
- Apply surface qualities, lighting, textures, and imported graphic files to elements in a three dimensional animation;
- Understand and manipulate camera properties and viewer perspectives;
- Prepare animation sequences for inclusion in multimedia presentations;
- Understand the various applications of 3D animation and virtual space in multimedia;
- Demonstrate knowledge of the various tools and techniques used for realtime 3D computer graphic applications;
- Analyse the effective use of 3D animation in multimedia;
- Demonstrate an individual understanding of an aspect of a specific application of 3D animation and virtual space in multimedia.
Workload
12 hours per week including 3 contact hours plus 9 hours of independent study.
| Activity | Duration |
|---|---|
| Studio activities | 36 hours |
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