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FIT2081 · Mobile application development

Official Handbook

2026 Handbook6 credit pointsLevel 2Faculty of Information Technology

Last checked: 23 Aug 2026 UTC

Overview

This unit introduces an industrial strength programming language (with supporting software technologies and standards) and object-oriented application development in the context of mobile application development for smartphones and tablets. The approach is strictly application driven. You will learn the syntax and semantics of the chosen language and its supporting technologies and standards and object oriented design and coding techniques by analysing a sequence of carefully graded, finished applications. You will also design and build your own applications.

Areas of study: Business information systems Computer networks and security Cybersecurity IT for business Mobile apps development Software development

Offerings

CampusTeaching periodMode
MalaysiaFirst semesterTeaching activities are on-campus (ON-CAMPUS)
ClaytonFirst semesterTeaching activities are on-campus (ON-CAMPUS)

Assessment

The Handbook does not list a final examination among the assessment items. That is not a guarantee there is none.

#AssessmentTypeWeightHurdle
1A1 - Application CritiquesProject10%
2A2 - UI Design + Basic App Creation + Demonstration Project30%
3A3 - Advanced App Creation + DemonstrationProject30%
4A4 - Quiz + Peer-engagement Quiz / Test30%

Assessment details may change. Please refer to the assessment information in Moodle closer to the start of the teaching period.

Requisites

prohibitions

  • ITI2081 — Mobile application development

prerequisite

  • FIT1045 — Introduction to programming
  • FIT1048 — Fundamentals of C++
  • FIT1051 — Programming fundamentals in java
  • FIT1053 — Introduction to programming: Advanced

Joined by OR.

Learning outcomes

  1. Understand mobile application infrastructure and lifecycle of its components
  2. Design efficient and responsive UI and databases for mobile applications with the best industry practices
  3. Incorporate frameworks, APIs and cross-platform functionality into mobile application designs
  4. Create mobile applications that utilize both hardware and capabilities of the device that are running on, to solve practical problems in the real world.

Workload

Minimum total expected workload to achieve the learning outcomes for this unit is 144 hours per semester typically comprising a mixture of scheduled online and face to face learning activities and independent study. Independent study may include associated reading and preparation for scheduled teaching activities.

ActivityDuration
Lectures12 hours
Laboratories36 hours

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