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FIT3097 · Technical art

Official Handbook

2026 Handbook6 credit pointsLevel 3Faculty of Information Technology

Last checked: 23 Aug 2026 UTC

Overview

Technical artists bridge the gap between creative, programming and engineer teams in game development. This unit introduces you to the core principles of technical artistry, including shader technology, pre and post processing, visual effects, and tools creation. Using professional software and techniques, you will be given the opportunity to workshop and design unique digital entertainment experiences.

Areas of study: Games design Games development Interactive media

Offerings

CampusTeaching periodMode
ClaytonSecond semesterTeaching activities are on-campus (ON-CAMPUS)

Assessment

The Handbook does not list a final examination among the assessment items. That is not a guarantee there is none.

#AssessmentTypeWeightHurdle
1Assignment 1: Custom ShadersArtefact15%
2Assignment 2: Visual EffectsArtefact20%
3Assignment 3: Procedural Generation ToolPortfolio35%
4Test 1: ShadersQuiz / Test15%
5PresentationPresentation15%

Assessment details may change. Please refer to the assessment information in Moodle closer to the start of the teaching period.

Requisites

prerequisite

Joined by OR.

Learning outcomes

  1. Evaluate technical art procedures and methodologies for game development;
  2. Research and deploy shaders, particles and pre and post processing for real time visual effects;
  3. Develop procedural tools for real time game mechanics;
  4. Design and create unique digital entertainment experiences.

Workload

Minimum total expected workload to achieve the learning outcomes for this unit is 144 hours per semester typically comprising a mixture of scheduled online and face to face learning activities and independent study. Independent study may include associated reading and preparation for scheduled activities. Scheduled activities may include a combination of teacher directed learning and online engagement.

ActivityDuration
Studio activities36 hours
Seminars12 hours

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