Units / FIT3223
FIT3223 · Computing in practice: Project 2
2027 Handbook6 credit pointsLevel 3Faculty of Information Technology
Overview
This unit is the capstone unit in the Information Technology practice stream and, for most students, the final stage of the Monash IT Industry Practice Program. You will make a substantial individual contribution to a student-led company through real projects, products or services aligned with your chosen Information Technology major or pathway. At this stage, you are expected to operate with professional independence, contribute to company direction and outcomes, and demonstrate readiness for industry or further study. You will take responsibility for your own professional and academic development, shape the evidence you need to demonstrate capability, and contribute to the sustainability of the company through computing work, stakeholder engagement, project delivery, mentoring, process improvement, technical contribution or service development. As this unit is an exit point from the practice stream for most students, you will also help ensure that the company is well positioned to continue progressing the work you have been engaged with. This may include documenting decisions, improving workflows, preparing handover materials, supporting continuity of project knowledge, mentoring successors, strengthening team practices, and identifying next steps for the company’s systems, services, information products or projects. You will prepare a showcase portfolio that presents evidence of your capability, achievements, professional growth and individual contribution. This portfolio will support reflection on your development across the practice program and provide a curated record of your work that can be used when applying for industry roles, placements, graduate opportunities or future study. Your work will require you to apply broad computing foundations and chosen-major capability with judgement, while considering stakeholder needs, responsible technology use, project expectations, data needs, communication, collaboration and the practical realities of delivering computing systems, services or information products. Assessment is centred on an individual evidence-based portfolio that demonstrates your contribution, capability, judgement, growth, readiness for professional practice, and contribution to the ongoing sustainability of company work.
Offerings
| Campus | Teaching period | Mode |
|---|---|---|
| Clayton | Second semester | Some activities have a choice of on-campus or online teaching activities (FLEXIBLE) |
Assessment
The Handbook does not list a final examination among the assessment items. That is not a guarantee there is none.
| # | Assessment | Type | Weight | Hurdle |
|---|---|---|---|---|
| 1 | Professional Practice Portfolio | Portfolio | 100% | — |
Assessment details may change. Please refer to the assessment information in Moodle closer to the start of the teaching period.
Requisites
prerequisite
Learning outcomes
- Apply responsible computing practices by addressing security, privacy, ethical, social good, accessibility, sustainability and stakeholder impact considerations in company project work;
- Direct your professional and academic development through self-assessment, targeted development planning, feedback response and evidence-based reflection, preparing a showcase portfolio that communicates your capability, achievements and readiness for industry or further study;
- Communicate computing concepts, project decisions, progress, risks, evidence and outcomes clearly to technical and non-technical stakeholders using appropriate professional forms;
- Plan, coordinate and sustain company computing work by managing tasks, risks, dependencies, quality expectations and handover processes, collaborating across teams to position systems, services, information products or projects for continued progress beyond your contribution;
- Investigate complex computing problems, evaluate alternative approaches and justify defensible solutions using evidence, stakeholder perspectives, experimentation and professional judgement;
- Apply contemporary digital, data, programming and design practices relevant to your chosen Information Technology major to develop, adapt, test, document and evaluate computing systems, services or information products that meet stakeholder needs and project constraints;
- Select, apply and critically evaluate the discipline-specific methods, tools and practices of your chosen Information Technology major, connecting specialist expertise with broad computing foundations to deliver effective solutions in authentic professional contexts.
Workload
Minimum total expected workload to achieve the learning outcomes for this unit is 144 hours per semester typically comprising a mixture of scheduled online and face to face learning activities and independent study. Independent study may include associated reading and preparation for scheduled teaching activities.
| Activity | Duration |
|---|---|
| Workshops | 12 hours |
| Studio activities | 36 hours |
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