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MDC5220 · Multimedia design studio 3

Official Handbook

2026 Handbook12 credit pointsLevel 5Department of Design

Last checked: 23 Aug 2026 UTC

Overview

This unit advances your knowledge gained in preceding studio units and places a strong emphasis on digital experience design. Particular importance is placed on the role of motion graphics and storytelling in multimedia design, including the skills and techniques to use these elements across a range of media platforms. You will undertake project work that explores a wide range of design processes, technical skills and conceptual models involved with the production of digital media. Your specialist skills and folio preparation will also be covered.

Offerings

CampusTeaching periodMode
CaulfieldSecond semesterTeaching activities are on-campus (ON-CAMPUS)
CaulfieldFirst semesterTeaching activities are on-campus (ON-CAMPUS)

Assessment

The Handbook does not list a final examination among the assessment items. That is not a guarantee there is none.

#AssessmentTypeWeightHurdle
1Project 1Project30%
2Project 2Project20%
3Project 3Project50%

100% in-semester assessment

Assessment details may change. Please refer to the assessment information in Moodle closer to the start of the teaching period.

Requisites

prohibitions

  • MMD5002 — Multimedia design studio 2
  • MDC4001 — Design project (part 1)
  • MDC4002 — Design project (part 2)

Joined by AND.

prerequisite

  • MDC4502 — Advanced design studio 2
  • MDC4120 — Multimedia design studio 1

Joined by OR.

corequisite

  • OHS1000 — Introduction to art and design health and safety

Learning outcomes

  1. Demonstrate knowledge of key multimedia design principles, including motion graphics and storytelling, to projects across diverse digital media platforms;
  2. Apply problem-solving methodologies and technical skills to create multimedia design prototypes that address complex design challenges;
  3. Integrate storytelling, motion graphics, and digital technologies to create cohesive multimedia experiences across platforms;
  4. Reflect on your professional identity and collaborate with others to develop ethical, inclusive, and innovative design solutions;
  5. Describe and analyse social, cultural, and ethical issues in multimedia design, fostering a commitment to responsible and inclusive design practices;
  6. Develop self-directed learning strategies through research, experimentation, and reflection, adapting to emerging technologies and design trends.

Workload

24 hours per week including 6 contact hours plus 18 hours of independent study.

ActivityDuration
Studio activities72 hours

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